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"game" - to calculate 1.00...001 ^^ 0.5 = ?
#27
nuninho1980 Wrote:it's correct!??? no. Sad

Sorry about that, that code calculates . So, you input the wrong value. 'c' is the fixed point, not the base. In order to calculate base 1.00000000000000000001 tetration you must use
Code:
H[x_] := -ProductLog[-Log[x]]/Log[x];
base = 1.00000000000000000001`500;
tet = c + Normal[RegularIterate[Series[c^((x + c)/c) - c, {x, 0, 10}], y]]/.x->(1-c);
tet /. {c -> H[base], y -> 0.5`500}
Hope that helps.

Andrew Robbins
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RE: "game" - to calculate 1.00...001 ^^ 0.5 = ? - by andydude - 05/02/2009, 01:55 AM



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