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"game" - to calculate 1.00...001 ^^ 0.5 = ?
#18
nuninho1980 Wrote:do you convert from natural slog to tetration?

No, I used regular iteration from the fixed-point p =
1.000000000000000000010000000000000000000100000000000000000001500000000000000000023333333333333333333733333333333333333340408333333333333333463361111111111111113553591269841269841316667063492063492064403294973544973544991509125661375661376019282963213484046824576164483124899791712269571579076787413095423662162995000357635728649265105119539204243709252241024379290515068892945934184599484695347437210742175409191006184949392420206632843923492376014272124055526327911424878272
in the series

where a = 1.00000000000000000001

Andrew Robbins
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RE: "game" - to calculate 1.00...001 ^^ 0.5 = ? - by andydude - 04/22/2009, 09:43 AM



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